| Ingeniare. Revista chilena de ingeniería, vol. 15 No 3, 2007, pp. 227-235 DESIGNING EMOTIONAL AWARENESS DEVICES: WHAT ONE SEES IS WHAT ONE FEELS DISEÑANDO DISPOSITIVOS CON AWARENESS EMOCIONAL: LO QUE UNO VE ES LO QUE UNO SIENTE Andrés Neyem1 Cristian Aracena2 César A. Collazos3 Rosa Alarcón4 1 2 3 4 RESUMEN La comunicación interpersonal requiere más que solamente palabras, involucra emociones. En términos generales las emociones pueden ser vistas como estados internos complejamente organizados. El Awareness de estos estados permitiría a los seres humanos evaluar la información social y desarrollar inteligencia social estratégica y, por lo tanto, las acciones cotidianas estarían teñidas de significado social y emocional. Este artículo reporta una experiencia que busca permitir un diálogo basado en emociones expresadas, capturadas y transmitidas entre diversos participantes usando interfaces tangibles. Además, se explota el significado social de objetos físicos y cotidianos como un portarretratos, con el fin de crear interfaces afectivas entre usuarios dispersos geográficamente. En este artículo se describe un dispositivo que permite un tipo de Awareness emocional apoyando la interacción interpersonal y afectiva entre personas distantes geográficamente. Palabras clave: Awareness emocional , computación pervasiva, interfaces de usuario tangibles, interfaces afectivas. ABSTRACT Interpersonal communication involves more than just words; it involves emotion. Emotions can be roughly seen as complex organized internal states. Awareness of those states would allow human beings to evaluate social information and develop strategic social intelligence and hence, everyday actions convey social meaning and emotion. This paper reports an experience for supporting public-emotion based dialogs, where emotions are expressed, captured and transmitted between distant participants using tangible interfaces. We also exploit the social meaning of an everyday physical object such as a portrait, in order to create affective interfaces. We describe as well, a device that allows Emotional Awareness and supports the affective interpersonal interaction among people across distance. Keywords: Emotional awareness, pervasive computing, tangible user interfaces, affective interfaces. REFERENCES [1] W. Ark and T. Selker. "A look at human interaction with pervasive computers". IBM systems Journal. Vol. 38 No 4. 1999. [ Links ] [2] D.E. Berlyne. "Conflict, Arousal and Curiosity". McGraw-Hill. 1960. [ Links ] [3] Ceiva. Sharing Made Easy. URLs: http://www.ceiva.com [ Links ] [4] A. Chang, B. Koerner, X. Wang and H. Ishii. "LumiTouch: An Emotional Communication Device". Ext. Abstracts CHI. ACM Press, pp. 313-314. 2001. [ Links ] [5] B. Charlton. "Evolution and the cognitive neuroscience of awareness, consciousness and language". In Psychiatry and the human condition. Radcliffe Medical Press: Oxford, UK. 2000. [ Links ] [6] A.R. Damasio. "Descarte's Error: Emotion, Reason, and The Human Brain". New York, NY: Gosset/Putnam Press. 1994. [ Links ] [7] Emotional Intelligence Society. URLs: http://eqi.org/aware.htm [ Links ] [8] R. Fleck. "Physical Interaction (PI03) - Workshop on Real World User Interfaces". Workshop at the Mobile HCI Conference 2003. Udine, Italy. September 8, 2003. [ Links ] [9] Flyte and Nilsen. "Understanding attributes that contribute to pleasure in product use". W.S. Green and P.W. Jordan (Editors). Pleasure with products: Beyond Unsability. Chapter 19. Taylor & Francis. London. 2002. [ Links ] [10] O. García, J. Favela, G. Sandoval and R. Machorro. "Extending a collaborative architecture to support emotional awareness. Auton. Agents". Seattle, Wa. Emotion Based Agent Architectures (ebaa'99), pp. 46-52. 1999. [ Links ] [11] S. Greenberg and C. Fitchett. "Phidgets: Easy development of physical interfaces through physical widgets". Proceedings of the ACM UIST'01 Symposium on User Interface Software and Technology. Orlando, Florida. ACM Press. 2001. [ Links ] [12] J. Heiner, S.E. Hudson and K. Tanaka. "The Information Percolator: Ambient Information Display in a Decorative Object". Proc. UIST '99. ACM Press, pp. 141-148. 1999. [ Links ] [13] H. Ishii and B. Ulmer. "Tangible bits: Towards seamless interfaces between people, bits and atoms". Proceedings of the ACM CHI'97, pp. 234-241. 1997. [ Links ] [14] Y. Itoh, A. Miyajima and T. Watanabe. "TSUNAGARI' Communication: Fostering a Feeling of Connection between Family Members". Ext. Abstracts CHI'02, ACM Press, pp. 810-811. 2002. [ Links ] [15] N. Khai, R. Heather, R. Gillian and D. Gregory. "Devices for Sharing Thoughts and Affection at a Distance". Ext. Abstracts CHI'04, pp. 1203-1206. ACM Press. 2004. [ Links ] [16] B.K. Laurel. "Interface as Mimesis". D.A. Norman and S.W. Draper (Editors). User-Centered system design: new perspectives on human-computer interaction. Erlbaum, Hillsdale, N.J. 1986. [ Links ] [17] R. Lazarus, A. Kanner and S. Folkman. "Emotions: Theory, Research and Experience". Vol. 1. Academic Press. 1980. [ Links ] [18] N. Mace. Editor. "Dementia care: Patient, family and community". Baltimore, MD: Johns Hopkins University Press. 1990. [ Links ] [19] Phidgets Inc. - Developer and Manufactures of Phidgets. URLs: http://www.phidgets.com [ Links ] [20] R.W. Picard. "Affective Computing". M.I.T. Press, Cambridge, MA. 1997. [ Links ] [21] B. Scheiderman. "Designing the user interface: Strategies for effective human-computer interaction". 3rd Ed. Addison-Wesley. Reading M.A. 1998. [ Links ] [22] J. Scheirer and R. Picard. "Affective Objects". MIT Media lab Technical Rep. No 524. 2000. [ Links ] [23] I. Siio, J. Rowan and E. Mynatt. "Peek-A-Drawer: Communication by Furniture". Ext. Abstracts CHI'02, ACM Press, pp. 582-583. 2002. [ Links ] [24] E. Thompson. "Colour Vision: A Study in Cognitive Science and the Philosophy of Perception". London: Routledge Press. 1995. [ Links ] [25] P. Valdez and A. Mehrabian. "Effects of color on emotions". Journal of Experimental Psychology: General, pp. 394-409. 1994. [ Links ] [26] C. Wisneski, H. Ishii, A. Dahley, M. Gorbet, S. Brave, B. Ullmer and P. Yarin. "Ambient Displays: Turning Architectural Space into an Interface between People and Digital Information". Proc. CoBuild 1998, pp. 22-32. 1998. [ Links ] Recibido el 8 de enero de 2007, aceptado el 23 de agosto de 2007 | |